In Starling, you can delay a function from being called using the 'delayCall' method.
Here is a method that traces the word 'hello':
public function delayedHello() : void
{
trace("hello!");
}
Here is how you call the function once after 3 seconds:
Starling.juggler.delayCall( delayedFunction, 3);
You can also call a function repeatedly every 3 seconds, as long as the juggler is active, using the delayedCall method.
var delayedCall:DelayedCall = new DelayedCall(delayedHello, 3);
delayedCall.repeatCount = 0;
Starling.juggler.add(delayedCall);
For more information:
http://wiki.starling-framework.org/manual/animation
http://doc.starling-framework.org/core/starling/animation/Juggler.html